Testing Spherical Video Frame Rotation Transformations in SmartTube
This test suite evaluates the FrameRotationQueue class in ExoPlayer’s spherical video handling system. It verifies the conversion of angle-axis rotations to matrices and validates frame rotation queue operations for 360-degree video playback.
Test Coverage Overview
Implementation Analysis
Technical Details
Best Practices Demonstrated
yuliskov/smarttube
exoplayer-amzn-2.10.6/library/core/src/test/java/com/google/android/exoplayer2/video/spherical/FrameRotationQueueTest.java
/*
* Copyright (C) 2018 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.google.android.exoplayer2.video.spherical;
import static com.google.common.truth.Truth.assertThat;
import android.opengl.Matrix;
import androidx.test.ext.junit.runners.AndroidJUnit4;
import org.junit.Before;
import org.junit.Test;
import org.junit.runner.RunWith;
/** Tests {@link FrameRotationQueue}. */
@RunWith(AndroidJUnit4.class)
public class FrameRotationQueueTest {
private FrameRotationQueue frameRotationQueue;
private float[] rotationMatrix;
@Before
public void setUp() throws Exception {
frameRotationQueue = new FrameRotationQueue();
rotationMatrix = new float[16];
}
@Test
public void testGetRotationMatrixReturnsNull_whenEmpty() throws Exception {
assertThat(frameRotationQueue.pollRotationMatrix(rotationMatrix, 0)).isFalse();
}
@Test
public void testGetRotationMatrixReturnsNotNull_whenNotEmpty() throws Exception {
frameRotationQueue.setRotation(0, new float[] {1, 2, 3});
assertThat(frameRotationQueue.pollRotationMatrix(rotationMatrix, 0)).isTrue();
assertThat(rotationMatrix).hasLength(16);
}
@Test
public void testConvertsAngleAxisToRotationMatrix() throws Exception {
doTestAngleAxisToRotationMatrix(/* angleRadian= */ 0, /* x= */ 1, /* y= */ 0, /* z= */ 0);
frameRotationQueue.reset();
doTestAngleAxisToRotationMatrix(/* angleRadian= */ 1, /* x= */ 1, /* y= */ 0, /* z= */ 0);
frameRotationQueue.reset();
doTestAngleAxisToRotationMatrix(/* angleRadian= */ 1, /* x= */ 0, /* y= */ 0, /* z= */ 1);
// Don't reset frameRotationQueue as we use recenter matrix from previous calls.
doTestAngleAxisToRotationMatrix(/* angleRadian= */ -1, /* x= */ 0, /* y= */ 1, /* z= */ 0);
doTestAngleAxisToRotationMatrix(/* angleRadian= */ 1, /* x= */ 1, /* y= */ 1, /* z= */ 1);
}
@Test
public void testRecentering_justYaw() throws Exception {
float[] actualMatrix =
getRotationMatrixFromAngleAxis(
/* angleRadian= */ (float) Math.PI, /* x= */ 0, /* y= */ 1, /* z= */ 0);
float[] expectedMatrix = new float[16];
Matrix.setIdentityM(expectedMatrix, 0);
assertEquals(actualMatrix, expectedMatrix);
}
@Test
public void testRecentering_yawAndPitch() throws Exception {
float[] matrix =
getRotationMatrixFromAngleAxis(
/* angleRadian= */ (float) Math.PI, /* x= */ 1, /* y= */ 1, /* z= */ 0);
assertMultiplication(
/* xr= */ 0, /* yr= */ 0, /* zr= */ 1, matrix, /* x= */ 0, /* y= */ 0, /* z= */ 1);
}
@Test
public void testRecentering_yawAndPitch2() throws Exception {
float[] matrix =
getRotationMatrixFromAngleAxis(
/* angleRadian= */ (float) Math.PI / 2, /* x= */ 1, /* y= */ 1, /* z= */ 0);
float sqrt2 = (float) Math.sqrt(2);
assertMultiplication(
/* xr= */ sqrt2, /* yr= */ 0, /* zr= */ 0, matrix, /* x= */ 1, /* y= */ -1, /* z= */ 0);
}
@Test
public void testRecentering_yawAndPitchAndRoll() throws Exception {
float[] matrix =
getRotationMatrixFromAngleAxis(
/* angleRadian= */ (float) Math.PI * 2 / 3, /* x= */ 1, /* y= */ 1, /* z= */ 1);
assertMultiplication(
/* xr= */ 0, /* yr= */ 0, /* zr= */ 1, matrix, /* x= */ 0, /* y= */ 0, /* z= */ 1);
}
private void doTestAngleAxisToRotationMatrix(float angleRadian, int x, int y, int z) {
float[] actualMatrix = getRotationMatrixFromAngleAxis(angleRadian, x, y, z);
float[] expectedMatrix = createRotationMatrix(angleRadian, x, y, z);
assertEquals(actualMatrix, expectedMatrix);
}
private float[] getRotationMatrixFromAngleAxis(float angleRadian, int x, int y, int z) {
float length = Matrix.length(x, y, z);
float factor = angleRadian / length;
// Negate y and z to revert OpenGL coordinate system conversion.
frameRotationQueue.setRotation(0, new float[] {x * factor, -y * factor, -z * factor});
frameRotationQueue.pollRotationMatrix(rotationMatrix, 0);
return rotationMatrix;
}
private static void assertMultiplication(
float xr, float yr, float zr, float[] actualMatrix, float x, float y, float z) {
float[] vector = new float[] {x, y, z, 0};
float[] resultVec = new float[4];
Matrix.multiplyMV(resultVec, 0, actualMatrix, 0, vector, 0);
assertEquals(resultVec, new float[] {xr, yr, zr, 0});
}
private static float[] createRotationMatrix(float angleRadian, int x, int y, int z) {
float[] expectedMatrix = new float[16];
Matrix.setRotateM(expectedMatrix, 0, (float) Math.toDegrees(angleRadian), x, y, z);
return expectedMatrix;
}
private static void assertEquals(float[] actual, float[] expected) {
assertThat(actual).usingTolerance(1.0e-5).containsExactly(expected).inOrder();
}
}